Well, I know this is getting a bit ridiculous now, but here’s a review to appease the previous review. This was our FIRST game review, but since it’s father’s here, we might as well re-show it. It’s not like I couldn’t be bothered to do a song from the current charts, or anything…
Portal 2 has, in my opinion, been the most anticipated game since it was announced. Most games don’t live up to my expectations, but I wasn’t surprised when Portal 2 exceeded them.
It throws you straight into a stunning orgy of graphics and sound effects, as you watch the room crumble around you. The graphics have definitely improved since Portal, as has the cast list, which rather than consisting of two no-name voice actors, now contains some well known people, such as Stephen Merchant (The Office) and J. K. Simmons (J. Jonah Jameson, Spiderman). These characters both have large amounts of dialogue / monologue, most of which is funny.
Game-play. Not a lot to say about game-play to be honest. It’s pretty much the same as Portal, sticking to the format of, puzzle, solution, puzzle, solution, enemy turret, puzzle, solution and so on. Luckily, however, Portal 2 has a proper plot-line, as you scheme to escape from the facility. This plot is shown mostly through the character dialogue and the end video sequence.
The puzzles in Portal 2 have been developed a lot since Portal, incorporating a much larger range of tools and devices, such as the gravity beam, and the refraction cube. (Won’t say too much. I don’t want to ruin it for you)
Overall, it’s a fantastic game, verging on perfection. The separate components are brilliant and when combined, even better. There is, however, one point I can criticise… The wait for Portal 3!